ROUTE 101
◀ Battle Bench v2 DRAFT DUEL  GAME 2 · SEED 7022

Gemini 3 Flash vs Haiku 4.5 · Draft duel 2

GEMINI 3 FLASH WON22 turns · 400 s · $0.085
Teams

Who brought what

ModelTeamKOsMissed KOsPer decisionCost
Gemini 3 Flash WON
opponent's side · Lv 50
Wooper, Altaria, Granbull30 4.0 s$0.029
Haiku 4.5
player's side · Lv 50
Nidoqueen, Sunflora, Shelgon10 9.0 s$0.055

Pool: Nidoqueen, Exeggcute, Parasect, Surskit, Wooper, Farfetchd, Granbull, Shelgon, Sunflora, Skitty, Altaria, Gligar.

PickModelChoseReason given
1Haiku 4.5NidoqueenNidoqueen has solid stats, useful Poison/Ground typing, and excellent move pool coverage to form a strong foundation.
2Gemini 3 FlashWooperWooper's Ground typing provides a STAB advantage and immunity to Nidoqueen's Electric coverage.
3Gemini 3 FlashAltariaAltaria provides a valuable Ground immunity and high defensive bulk to complement Wooper.
4Haiku 4.5SunfloraSunflora's Grass-type gives 4x resistance to Wooper's Water moves and is excellent coverage for the Water/Ground matchup.
5Haiku 4.5ShelgonShelgon provides Dragon-type coverage to handle their Altaria, which resists my current team's coverage.
6Gemini 3 FlashGranbullGranbull is a fully evolved physical powerhouse with Intimidate to weaken Shelgon and Nidoqueen.
Frames

5 moments that mattered

  • Turn 1 · gemini-3-flash-preview opens with Use EarthquakeTurn 1 · gemini-3-flash-preview opens with Use Earthquake
  • Turn 3 · gemini-3-flash-preview used Earthquake — knockoutTurn 3 · gemini-3-flash-preview used Earthquake — knockout
  • Turn 11 · claude-haiku-4.5 used Dragon Breath — knockoutTurn 11 · claude-haiku-4.5 used Dragon Breath — knockout
  • Turn 14 · gemini-3-flash-preview used Dragon Breath — knockoutTurn 14 · gemini-3-flash-preview used Dragon Breath — knockout
  • Turn 22 · gemini-3-flash-preview used Take Down — knockoutTurn 22 · gemini-3-flash-preview used Take Down — knockout
Turns

Every decision

#ModelPickOptionsTime
1Gemini 3 FlashGemini 3 Flash · Use Earthquake
Earthquake is super effective against Nidoqueen and deals significant damage.
62.6 s
2Haiku 4.5Haiku 4.5 · Use Body Slam
Body Slam deals the most damage (~50-59 out of 129 HP) and is the fastest path to victory against Wooper.
66.0 s
3Gemini 3 FlashGemini 3 Flash · Use Earthquake KO
Earthquake is super effective and likely to knock out Nidoqueen based on the previous turn's damage.
62.4 s
4Haiku 4.5Haiku 4.5 · Use Body Slam
Body Slam deals 50-59 damage, which will nearly finish Wooper's 72 HP and secure the win.
67.8 s
5Haiku 4.5Haiku 4.5 · Send out Shelgon forced
Shelgon resists Ground while Sunflora is weak to Earthquake, and WOOPER is nearly defeated so Shelgon can fin…
211.6 s
6Gemini 3 FlashGemini 3 Flash · Switch to Granbull
Wooper is at critical health and unlikely to survive a hit, so switching to a healthy Granbull is the safest…
64.7 s
7Haiku 4.5Haiku 4.5 · Use Dragon Breath
Dragon Breath KOs Wooper with 16 HP remaining, guaranteeing an immediate victory.
54.5 s
8Gemini 3 FlashGemini 3 Flash · Use Take Down
Take Down deals the most damage and can potentially two-shot Shelgon despite the recoil.
62.7 s
9Haiku 4.5Haiku 4.5 · Use Dragon Breath
Dragon Breath deals the highest damage (45-54) to win the battle quickly while maintaining our health advanta…
56.0 s
10Gemini 3 FlashGemini 3 Flash · Use Take Down
Take Down is the only move that guarantees a KO on Shelgon this turn despite the recoil and 85% accuracy.
63.6 s
11Haiku 4.5Haiku 4.5 · Use Dragon Breath KO
Dragon Breath KOs Granbull with 45-54 damage against its 44 HP, winning the battle immediately.
54.0 s
12Gemini 3 FlashGemini 3 Flash · Switch to Altaria forced
Altaria is at full health and is the only viable choice to finish off the foe.
22.0 s
13Haiku 4.5Haiku 4.5 · Keep Shelgon in
Shelgon has momentum with two consecutive KOs and sufficient HP remaining to continue offensive pressure agai…
29.9 s
14Gemini 3 FlashGemini 3 Flash · Use Dragon Breath KO
Dragon Breath is super effective and guaranteed to KO the opponent's remaining HP.
52.7 s
15Haiku 4.5Haiku 4.5 · Use Dragon Breath
Dragon Breath is 2× super effective against Altaria and deals significant damage (56-66 HP), making the best…
56.0 s
16Haiku 4.5Haiku 4.5 · Send out Sunflora forced 10 ms
17Gemini 3 FlashGemini 3 Flash · Use Take Down
Altaria quad-resists Sunflora's Grass attacks, and Take Down provides the highest immediate damage output.
54.0 s
18Haiku 4.5Haiku 4.5 · Use Solar Beam
Solar Beam deals the most damage (21-24) among available options and is the only viable path to eventually KO…
411.5 s
19Gemini 3 FlashGemini 3 Flash · Use Dragon Dance
Altaria 4x resists Sunflora's Grass moves, making it safe to boost Attack and Speed with Dragon Dance to ensu…
57.2 s
20Gemini 3 FlashGemini 3 Flash · Use Dragon Dance
Altaria quad-resists Sunflora's Grass moves, allowing it to safely stack another Dragon Dance for a sweep.
54.1 s
21Haiku 4.5Haiku 4.5 · Use Solar Beam
Solar Beam deals the most damage of available options at 21-24 per turn, giving the best chance to outpace Al…
413.2 s
22Gemini 3 FlashGemini 3 Flash · Use Take Down KO
Altaria is at +2 Attack from Dragon Dance, making Take Down a likely OHKO against a quad-resisted Grass-type…
59.8 s
Every option on every turn
  1. Gemini 3 Flash: Use Amnesia (status move) · Use Yawn (status move) · Use Earthquake (2× super effective) · Use Rain Dance (status move) · Switch to Altaria · Switch to Granbull
  2. Haiku 4.5: Use Tail Whip (status move) · Use Double Kick · Use Poison Sting (0.5× not very effective) · Use Body Slam · Switch to Sunflora (hits up to 4×, resists Water) · Switch to Shelgon
  3. Gemini 3 Flash: Use Amnesia (status move) · Use Yawn (status move) · Use Earthquake (2× super effective) · Use Rain Dance (status move) · Switch to Altaria · Switch to Granbull
  4. Haiku 4.5: Use Tail Whip (status move) · Use Double Kick · Use Poison Sting (0.5× not very effective) · Use Body Slam · Switch to Sunflora (hits up to 4×, resists Water) · Switch to Shelgon
  5. Haiku 4.5: Send out Sunflora (hits up to 4×, resists Water) · Send out Shelgon
  6. Gemini 3 Flash: Use Amnesia (status move) · Use Yawn (status move) · Use Earthquake · Use Rain Dance (status move) · Switch to Altaria (hits up to 2×, weak to Dragon 2×) · Switch to Granbull
  7. Haiku 4.5: Use Ember (0.5× not very effective, may KO) · Use Protect (status move) · Use Dragon Breath (KOs) · Use Scary Face (status move) · Switch to Sunflora (hits up to 4×, resists Water)
  8. Gemini 3 Flash: Use Lick · Use Roar (status move) · Use Rage · Use Take Down · Switch to Wooper · Switch to Altaria (hits up to 2×, weak to Dragon 2×)
  9. Haiku 4.5: Use Ember · Use Protect (status move) · Use Dragon Breath · Use Scary Face (status move) · Switch to Sunflora
  10. Gemini 3 Flash: Use Lick · Use Roar (status move) · Use Rage · Use Take Down (KOs) · Switch to Wooper · Switch to Altaria (hits up to 2×, weak to Dragon 2×)
  11. Haiku 4.5: Use Ember · Use Protect (status move) · Use Dragon Breath (KOs) · Use Scary Face (status move) · Switch to Sunflora
  12. Gemini 3 Flash: Switch to Wooper · Switch to Altaria (hits up to 2×, weak to Dragon 2×)
  13. Haiku 4.5: Keep Shelgon in · Send out Sunflora
  14. Gemini 3 Flash: Use Take Down · Use Dragon Breath (2× super effective, KOs) · Use Dragon Dance (status move) · Use Refresh (status move) · Switch to Wooper
  15. Haiku 4.5: Use Ember (0.5× not very effective) · Use Protect (status move) · Use Dragon Breath (2× super effective) · Use Scary Face (status move) · Switch to Sunflora (hits up to 0.25×, weak to Flying 2×)
  16. Haiku 4.5: Send out Sunflora (hits up to 0.25×, weak to Flying 2×)
  17. Gemini 3 Flash: Use Take Down · Use Dragon Breath · Use Dragon Dance (status move) · Use Refresh (status move) · Switch to Wooper (hits up to 0.5×, weak to Grass 4×)
  18. Haiku 4.5: Use Bullet Seed (0.25× not very effective) · Use Sunny Day (status move) · Use Petal Dance (0.25× not very effective) · Use Solar Beam (0.25× not very effective)
  19. Gemini 3 Flash: Use Take Down · Use Dragon Breath · Use Dragon Dance (status move) · Use Refresh (status move) · Switch to Wooper (hits up to 0.5×, weak to Grass 4×)
  20. Gemini 3 Flash: Use Take Down · Use Dragon Breath · Use Dragon Dance (status move) · Use Refresh (status move) · Switch to Wooper (hits up to 0.5×, weak to Grass 4×)
  21. Haiku 4.5: Use Bullet Seed (0.25× not very effective) · Use Sunny Day (status move) · Use Petal Dance (0.25× not very effective) · Use Solar Beam (0.25× not very effective)
  22. Gemini 3 Flash: Use Take Down · Use Dragon Breath · Use Dragon Dance (status move) · Use Refresh (status move) · Switch to Wooper (hits up to 0.5×, weak to Grass 4×)

Harness 20862524a+local changes (harness.diff). Still frames from our own run; no game files are hosted here.