ROUTE 101
◀ Battle Bench v2 MIRROR MATCH  GAME 1 · SEED 7161

DeepSeek V4 Flash vs Jev · Mirror match 1

JEV WON BY FORFEITDeepSeek V4 Flash ran out of reply tokens while thinking and never chose a move; Jev also won on the board. 35 turns · 874 s · $0.015
Teams

Who brought what

ModelTeamKOsMissed KOsPer decisionCost
DeepSeek V4 Flash
player's side · Lv 50
Swampert, Salamence, Gardevoir21 34.8 s$0.014
Jev WON
opponent's side · Lv 50
Swampert, Salamence, Gardevoir40 182 ms$0.001
Frames

8 moments that mattered

  • Turn 1 · jev opens with Use Muddy WaterTurn 1 · jev opens with Use Muddy Water
  • Turn 6 · deepseek-v4-flash used Muddy Water — knockoutTurn 6 · deepseek-v4-flash used Muddy Water — knockout
  • Turn 5 · jev used Muddy Water — knockoutTurn 5 · jev used Muddy Water — knockout
  • Turn 11 · jev used Dragon Breath — knockoutTurn 11 · jev used Dragon Breath — knockout
  • Turn 27 · deepseek-v4-flash used Psychic — knockoutTurn 27 · deepseek-v4-flash used Psychic — knockout
  • Turn 32 · deepseek-v4-flash picked Use Calm Mind with a KO on the listTurn 32 · deepseek-v4-flash picked Use Calm Mind with a KO on the list
  • Turn 30 · jev used Fly — knockoutTurn 30 · jev used Fly — knockout
  • Turn 34 · jev used Dragon Breath — knockoutTurn 34 · jev used Dragon Breath — knockout
Turns

Every decision

#ModelPickOptionsTime
1JevJev · Use Muddy Water 6192 ms
2DeepSeek V4 FlashDeepSeek V4 Flash · Use Muddy Water
Muddy Water is our strongest reliable STAB move and deals the most damage to the opposing Swampert.
610.0 s
3JevJev · Use Muddy Water 6155 ms
4DeepSeek V4 FlashDeepSeek V4 Flash · Use Muddy Water
Muddy Water deals the most damage and helps finish the weakened foe quickly, despite its imperfect accuracy.
610.7 s
5JevJev · Use Muddy Water KO 6167 ms
6DeepSeek V4 FlashDeepSeek V4 Flash · Use Muddy Water KO
Muddy Water KOs with no recoil and the same accuracy as Take Down.
68.9 s
7JevJev · Switch to Salamence forced 2144 ms
8DeepSeek V4 FlashDeepSeek V4 Flash · Send out Salamence forced
Swampert is weak, and Salamence is full health and resists Water while being immune to Ground, giving the bes…
36.9 s
9JevJev · Use Dragon Breath 5211 ms
10DeepSeek V4 FlashDeepSeek V4 Flash · Use Dragon Breath
Dragon Breath is super effective against Salamence and deals heavy damage, bringing it into KO range.
6125.7 s
11JevJev · Use Dragon Breath KO 5193 ms
12DeepSeek V4 FlashDeepSeek V4 Flash · Use Dragon Breath
Dragon Breath is guaranteed to KO the foe Salamence, securing the win.
64.1 s
13DeepSeek V4 FlashDeepSeek V4 Flash · Send out Gardevoir forced
Gardevoir has full HP and can withstand a hit from Salamence, while Swampert is critically low on health and…
223.4 s
14JevJev · Switch to Gardevoir 5162 ms
15DeepSeek V4 FlashDeepSeek V4 Flash · Use Psychic
Psychic is 100% accurate and will KO Salamence, securing the win.
512.3 s
16JevJev · Use Calm Mind 5166 ms
17DeepSeek V4 FlashDeepSeek V4 Flash · Use Imprison
Imprison locks the opponent out of all shared moves, forcing it to Struggle and letting us win safely.
512.9 s
18JevJev · Use Calm Mind 5170 ms
19DeepSeek V4 FlashDeepSeek V4 Flash · Use Calm Mind
Boost Special Attack with Calm Mind while the opponent is sealed from using its moves.
517.3 s
20JevJev · Use Psychic 5190 ms
21DeepSeek V4 FlashDeepSeek V4 Flash · Use Calm Mind
Use Calm Mind to stack boosts while the foe is Imprisoned and forced to Struggle, setting up an easier KO.
545.2 s
22JevJev · Use Calm Mind 5206 ms
23DeepSeek V4 FlashDeepSeek V4 Flash · Use Calm Mind
Calm Mind forces foe to use Struggle, damaging itself while we boost stats.
595.5 s
24JevJev · Use Psychic 5228 ms
25DeepSeek V4 FlashDeepSeek V4 Flash · Use Psychic
Boosted Sp. Atk allows Psychic to deal heavy damage, likely KOing the foe.
552.3 s
26JevJev · Use Psychic 5193 ms
27DeepSeek V4 FlashDeepSeek V4 Flash · Use Psychic KO
Psychic will KO the weakened foe Gardevoir now.
52.8 s
28JevJev · Switch to Salamence forced 10 ms
29DeepSeek V4 FlashDeepSeek V4 Flash · Keep Gardevoir in
Gardevoir has higher HP and Calm Mind boosts, while Swampert at 27 HP is too fragile to switch in safely.
222.4 s
30JevJev · Use Fly KO 4184 ms
31DeepSeek V4 FlashDeepSeek V4 Flash · Use Psychic
Psychic is a guaranteed immediate KO against Salamence's 24 HP.
53.1 s
32DeepSeek V4 FlashDeepSeek V4 Flash · Use Calm Mind ⚑ missed KO
[no usable reply, played option 1]
5132.3 s
33DeepSeek V4 FlashDeepSeek V4 Flash · Send out Swampert forced 10 ms
34JevJev · Use Dragon Breath KO 4166 ms
35DeepSeek V4 FlashDeepSeek V4 Flash · Use Muddy Water
Muddy Water guarantees the KO and avoids Intimidate's Attack drop and recoil.
440.0 s
Every option on every turn
  1. Jev: Use Mud Sport (status move) · Use Take Down · Use Muddy Water · Use Protect (status move) · Switch to Salamence (resists Water) · Switch to Gardevoir
  2. DeepSeek V4 Flash: Use Mud Sport (status move) · Use Take Down · Use Muddy Water · Use Protect (status move) · Switch to Salamence (resists Water) · Switch to Gardevoir
  3. Jev: Use Mud Sport (status move) · Use Take Down · Use Muddy Water · Use Protect (status move) · Switch to Salamence (resists Water) · Switch to Gardevoir
  4. DeepSeek V4 Flash: Use Mud Sport (status move) · Use Take Down · Use Muddy Water · Use Protect (status move) · Switch to Salamence (resists Water) · Switch to Gardevoir
  5. Jev: Use Mud Sport (status move) · Use Take Down · Use Muddy Water · Use Protect (status move) · Switch to Salamence (resists Water) · Switch to Gardevoir
  6. DeepSeek V4 Flash: Use Mud Sport (status move) · Use Take Down (KOs) · Use Muddy Water (KOs) · Use Protect (status move) · Switch to Salamence (resists Water) · Switch to Gardevoir
  7. Jev: Switch to Salamence (resists Water) · Switch to Gardevoir
  8. DeepSeek V4 Flash: Keep Swampert in · Send out Salamence (resists Water) · Send out Gardevoir
  9. Jev: Use Protect (status move) · Use Dragon Breath (2× super effective) · Use Scary Face (status move) · Use Fly · Switch to Gardevoir
  10. DeepSeek V4 Flash: Use Protect (status move) · Use Dragon Breath (2× super effective) · Use Scary Face (status move) · Use Fly · Switch to Swampert · Switch to Gardevoir
  11. Jev: Use Protect (status move) · Use Dragon Breath (2× super effective, KOs) · Use Scary Face (status move) · Use Fly (KOs) · Switch to Gardevoir
  12. DeepSeek V4 Flash: Use Protect (status move) · Use Dragon Breath (2× super effective, KOs) · Use Scary Face (status move) · Use Fly (KOs) · Switch to Swampert · Switch to Gardevoir
  13. DeepSeek V4 Flash: Send out Swampert · Send out Gardevoir
  14. Jev: Use Protect (status move) · Use Dragon Breath · Use Scary Face (status move) · Use Fly · Switch to Gardevoir (hits up to 0.5×, resists Psychic)
  15. DeepSeek V4 Flash: Use Calm Mind (status move) · Use Psychic (KOs) · Use Imprison (status move) · Use Future Sight (KOs) · Switch to Swampert
  16. Jev: Use Calm Mind (status move) · Use Psychic (0.5× not very effective) · Use Imprison (status move) · Use Future Sight (0.5× not very effective) · Switch to Salamence
  17. DeepSeek V4 Flash: Use Calm Mind (status move) · Use Psychic (0.5× not very effective) · Use Imprison (status move) · Use Future Sight (0.5× not very effective) · Switch to Swampert
  18. Jev: Use Calm Mind (status move) · Use Psychic (0.5× not very effective) · Use Imprison (status move) · Use Future Sight (0.5× not very effective) · Switch to Salamence
  19. DeepSeek V4 Flash: Use Calm Mind (status move) · Use Psychic (0.5× not very effective) · Use Imprison (status move) · Use Future Sight (0.5× not very effective) · Switch to Swampert
  20. Jev: Use Calm Mind (status move) · Use Psychic (0.5× not very effective) · Use Imprison (status move) · Use Future Sight (0.5× not very effective) · Switch to Salamence
  21. DeepSeek V4 Flash: Use Calm Mind (status move) · Use Psychic (0.5× not very effective) · Use Imprison (status move) · Use Future Sight (0.5× not very effective) · Switch to Swampert
  22. Jev: Use Calm Mind (status move) · Use Psychic (0.5× not very effective) · Use Imprison (status move) · Use Future Sight (0.5× not very effective) · Switch to Salamence
  23. DeepSeek V4 Flash: Use Calm Mind (status move) · Use Psychic (0.5× not very effective) · Use Imprison (status move) · Use Future Sight (0.5× not very effective) · Switch to Swampert
  24. Jev: Use Calm Mind (status move) · Use Psychic (0.5× not very effective) · Use Imprison (status move) · Use Future Sight (0.5× not very effective) · Switch to Salamence
  25. DeepSeek V4 Flash: Use Calm Mind (status move) · Use Psychic (0.5× not very effective) · Use Imprison (status move) · Use Future Sight (0.5× not very effective) · Switch to Swampert
  26. Jev: Use Calm Mind (status move) · Use Psychic (0.5× not very effective) · Use Imprison (status move) · Use Future Sight (0.5× not very effective) · Switch to Salamence
  27. DeepSeek V4 Flash: Use Calm Mind (status move) · Use Psychic (0.5× not very effective, KOs) · Use Imprison (status move) · Use Future Sight (0.5× not very effective, KOs) · Switch to Swampert
  28. Jev: Switch to Salamence
  29. DeepSeek V4 Flash: Keep Gardevoir in · Send out Swampert
  30. Jev: Use Protect (status move) · Use Dragon Breath · Use Scary Face (status move) · Use Fly (KOs)
  31. DeepSeek V4 Flash: Use Calm Mind (status move) · Use Psychic (KOs) · Use Imprison (status move) · Use Future Sight (KOs) · Switch to Swampert
  32. DeepSeek V4 Flash: Use Calm Mind (status move) · Use Psychic (KOs) · Use Imprison (status move) · Use Future Sight (KOs) · Switch to Swampert
  33. DeepSeek V4 Flash: Send out Swampert
  34. Jev: Use Protect (status move) · Use Dragon Breath (KOs) · Use Scary Face (status move) · Use Fly (KOs)
  35. DeepSeek V4 Flash: Use Mud Sport (status move) · Use Take Down (KOs) · Use Muddy Water (0.5× not very effective, KOs) · Use Protect (status move)

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