ROUTE 101
◀ Battle Bench v2 MIRROR MATCH  GAME 2 · SEED 7102

Gemini 3 Flash vs DeepSeek V4 Flash · Mirror match 2

DEEPSEEK V4 FLASH WON38 turns · 874 s · $0.047
Teams

Who brought what

ModelTeamKOsMissed KOsPer decisionCost
Gemini 3 Flash
opponent's side · Lv 50
Swampert, Salamence, Gardevoir30 4.0 s$0.034
DeepSeek V4 Flash WON
player's side · Lv 50
Swampert, Salamence, Gardevoir32 39.0 s$0.013
Frames

8 moments that mattered

  • Turn 1 · gemini-3-flash-preview opens with Use Muddy WaterTurn 1 · gemini-3-flash-preview opens with Use Muddy Water
  • Turn 13 · deepseek-v4-flash used Dragon Breath — knockoutTurn 13 · deepseek-v4-flash used Dragon Breath — knockout
  • Turn 12 · gemini-3-flash-preview used Dragon Breath — knockoutTurn 12 · gemini-3-flash-preview used Dragon Breath — knockout
  • Turn 27 · deepseek-v4-flash picked Use Dragon Breath with a KO on the listTurn 27 · deepseek-v4-flash picked Use Dragon Breath with a KO on the list
  • Turn 26 · gemini-3-flash-preview used Psychic — knockoutTurn 26 · gemini-3-flash-preview used Psychic — knockout
  • Turn 30 · deepseek-v4-flash picked Switch to Swampert with a KO on the listTurn 30 · deepseek-v4-flash picked Switch to Swampert with a KO on the list
  • Turn 31 · gemini-3-flash-preview used Psychic — knockoutTurn 31 · gemini-3-flash-preview used Psychic — knockout
  • Turn 38 · deepseek-v4-flash used Psychic — knockoutTurn 38 · deepseek-v4-flash used Psychic — knockout
Turns

Every decision

#ModelPickOptionsTime
1Gemini 3 FlashGemini 3 Flash · Use Muddy Water
Muddy Water is the strongest STAB move available for maximum damage in this mirror match.
62.5 s
2DeepSeek V4 FlashDeepSeek V4 Flash · Use Muddy Water
Muddy Water deals the most damage now and starts wearing down the foe before it can heal or Protect.
66.9 s
3Gemini 3 FlashGemini 3 Flash · Use Muddy Water
Muddy Water is the most effective move to deal significant damage to the foe's Swampert and secure a two-turn…
66.1 s
4DeepSeek V4 FlashDeepSeek V4 Flash · Use Muddy Water
Muddy Water has high damage that can KO the foe Swampert from 63 HP, taking advantage of its already lowered…
614.3 s
5Gemini 3 FlashGemini 3 Flash · Switch to Salamence
Salamence is at full health and resists the foe Swampert's likely Water-type attacks.
63.3 s
6DeepSeek V4 FlashDeepSeek V4 Flash · Use Muddy Water
Muddy Water is STAB, has no recoil, and KOs the opponent's low HP Swampert.
628.5 s
7Gemini 3 FlashGemini 3 Flash · Use Fly
Fly deals the most damage and provides a semi-invulnerable turn against a foe whose primary attacks are resis…
65.6 s
8DeepSeek V4 FlashDeepSeek V4 Flash · Switch to Salamence
Switching to my full-health Salamence lets me hit the foe's Dragon-type weakness super effectively and secure…
6113.1 s
9DeepSeek V4 FlashDeepSeek V4 Flash · Use Protect
Protect will block the incoming Fly attack, allowing me to avoid damage and then use Dragon Breath next turn.
6117.6 s
10Gemini 3 FlashGemini 3 Flash · Use Dragon Breath
Dragon Breath is 2x super effective against the foe Salamence and has a chance to paralyze.
63.7 s
11DeepSeek V4 FlashDeepSeek V4 Flash · Use Dragon Breath
Dragon Breath is super effective and deals the most damage to bring the foe into KO range.
626.3 s
12Gemini 3 FlashGemini 3 Flash · Use Dragon Breath KO
Dragon Breath is a guaranteed KO against the foe's remaining HP due to its type advantage.
62.0 s
13DeepSeek V4 FlashDeepSeek V4 Flash · Use Dragon Breath KO
Dragon Breath is super effective and will KO the foe's Salamence with its low HP.
67.2 s
14Gemini 3 FlashGemini 3 Flash · Switch to Gardevoir forced
Gardevoir has full health while Swampert is nearly fainted.
22.6 s
15DeepSeek V4 FlashDeepSeek V4 Flash · Send out Swampert forced
Switch to Swampert for its great defensive typing and bulk while Salamence is weakened.
353.5 s
16Gemini 3 FlashGemini 3 Flash · Use Psychic
Psychic is the strongest direct damage move and can KO Swampert in two turns.
51.1 s
17DeepSeek V4 FlashDeepSeek V4 Flash · Use Muddy Water
Muddy Water deals neutral damage with decent power and no recoil, maximizing damage while keeping Swampert sa…
622.3 s
18Gemini 3 FlashGemini 3 Flash · Use Psychic
Psychic is a 100% accurate move that deals enough damage to KO Swampert immediately.
53.0 s
19DeepSeek V4 FlashDeepSeek V4 Flash · Switch to Gardevoir
Switch to Gardevoir to safely absorb Gardevoir's Psychic and bring in a full-health Pokémon that resists it.
620.8 s
20Gemini 3 FlashGemini 3 Flash · Use Imprison
Imprison disables all of the opponent's identical moves, forcing it to use Struggle.
53.4 s
21DeepSeek V4 FlashDeepSeek V4 Flash · Use Imprison
Imprison shuts down the opponent's entire moveset, enabling a safe setup or direct attacks without retaliatio…
633.3 s
22Gemini 3 FlashGemini 3 Flash · Use Imprison
Imprison prevents the foe from using any moves we both share, effectively forcing it to use Struggle since ou…
53.6 s
23DeepSeek V4 FlashDeepSeek V4 Flash · Use Calm Mind
Calm Mind boosts our SpA and SpD, giving us an advantage against the foe's Gardevoir while we resist its Psyc…
657.6 s
24Gemini 3 FlashGemini 3 Flash · Use Imprison
Using Imprison in a mirror match prevents the opponent from using any of their identical moves, forcing them…
55.2 s
25DeepSeek V4 FlashDeepSeek V4 Flash · Switch to Salamence
Our Gardevoir's moves are all sealed by the foe's Imprison, so we must switch; Salamence has higher HP and sp…
658.7 s
26Gemini 3 FlashGemini 3 Flash · Use Psychic KO
Psychic has a high chance to knock out Salamence given its current HP.
53.3 s
27DeepSeek V4 FlashDeepSeek V4 Flash · Use Dragon Breath ⚑ missed KO
Dragon Breath likely KOs Gardevoir with 42-49 damage against its 45 HP, ending the battle.
612.2 s
28DeepSeek V4 FlashDeepSeek V4 Flash · Send out Gardevoir forced
Gardevoir resists Psychic and has higher HP, making it safer to finish the weakened foe Gardevoir.
253.5 s
29Gemini 3 FlashGemini 3 Flash · Use Imprison
Using Imprison prevents the foe from using any of its moves since we share the same moveset, forcing it to us…
55.8 s
30DeepSeek V4 FlashDeepSeek V4 Flash · Switch to Swampert ⚑ missed KO
Imprison prevents using any move the foe knows, so switching is the only viable option.
59.0 s
31Gemini 3 FlashGemini 3 Flash · Use Psychic KO
Psychic is a guaranteed KO with 100% accuracy against the foe's remaining HP.
55.9 s
32DeepSeek V4 FlashDeepSeek V4 Flash · Use Muddy Water
Muddy Water will KO Gardevoir with high power and accuracy.
517.6 s
33DeepSeek V4 FlashDeepSeek V4 Flash · Send out Gardevoir forced 10 ms
34Gemini 3 FlashGemini 3 Flash · Use Imprison
Imprison prevents the foe from using any moves it shares with me, which in this case is its entire moveset.
54.1 s
35DeepSeek V4 FlashDeepSeek V4 Flash · Use Psychic KO
Foe has only 2 HP, and Psychic is a guaranteed hit that will immediately KO.
481.2 s
36Gemini 3 FlashGemini 3 Flash · Switch to Swampert forced 10 ms
37Gemini 3 FlashGemini 3 Flash · Use Take Down
Take Down deals the highest possible damage to Gardevoir before Swampert is inevitably knocked out.
46.7 s
38DeepSeek V4 FlashDeepSeek V4 Flash · Use Psychic KO
Psychic will KO the weakened Swampert immediately.
47.3 s
Every option on every turn
  1. Gemini 3 Flash: Use Mud Sport (status move) · Use Take Down · Use Muddy Water · Use Protect (status move) · Switch to Salamence (resists Water) · Switch to Gardevoir
  2. DeepSeek V4 Flash: Use Mud Sport (status move) · Use Take Down · Use Muddy Water · Use Protect (status move) · Switch to Salamence (resists Water) · Switch to Gardevoir
  3. Gemini 3 Flash: Use Mud Sport (status move) · Use Take Down · Use Muddy Water · Use Protect (status move) · Switch to Salamence (resists Water) · Switch to Gardevoir
  4. DeepSeek V4 Flash: Use Mud Sport (status move) · Use Take Down · Use Muddy Water · Use Protect (status move) · Switch to Salamence (resists Water) · Switch to Gardevoir
  5. Gemini 3 Flash: Use Mud Sport (status move) · Use Take Down · Use Muddy Water · Use Protect (status move) · Switch to Salamence (resists Water) · Switch to Gardevoir
  6. DeepSeek V4 Flash: Use Mud Sport (status move) · Use Take Down (KOs) · Use Muddy Water (KOs) · Use Protect (status move) · Switch to Salamence (resists Water) · Switch to Gardevoir
  7. Gemini 3 Flash: Use Protect (status move) · Use Dragon Breath · Use Scary Face (status move) · Use Fly · Switch to Swampert · Switch to Gardevoir
  8. DeepSeek V4 Flash: Use Mud Sport (status move) · Use Take Down · Use Muddy Water (0.5× not very effective) · Use Protect (status move) · Switch to Salamence (hits up to 2×, weak to Dragon 2×) · Switch to Gardevoir
  9. DeepSeek V4 Flash: Use Protect (status move) · Use Dragon Breath (2× super effective) · Use Scary Face (status move) · Use Fly · Switch to Swampert · Switch to Gardevoir
  10. Gemini 3 Flash: Use Protect (status move) · Use Dragon Breath (2× super effective) · Use Scary Face (status move) · Use Fly · Switch to Swampert · Switch to Gardevoir
  11. DeepSeek V4 Flash: Use Protect (status move) · Use Dragon Breath (2× super effective) · Use Scary Face (status move) · Use Fly · Switch to Swampert · Switch to Gardevoir
  12. Gemini 3 Flash: Use Protect (status move) · Use Dragon Breath (2× super effective, KOs) · Use Scary Face (status move) · Use Fly · Switch to Swampert · Switch to Gardevoir
  13. DeepSeek V4 Flash: Use Protect (status move) · Use Dragon Breath (2× super effective, KOs) · Use Scary Face (status move) · Use Fly (KOs) · Switch to Swampert · Switch to Gardevoir
  14. Gemini 3 Flash: Switch to Swampert · Switch to Gardevoir
  15. DeepSeek V4 Flash: Keep Salamence in · Send out Swampert · Send out Gardevoir
  16. Gemini 3 Flash: Use Calm Mind (status move) · Use Psychic · Use Imprison (status move) · Use Future Sight · Switch to Swampert
  17. DeepSeek V4 Flash: Use Mud Sport (status move) · Use Take Down · Use Muddy Water · Use Protect (status move) · Switch to Salamence · Switch to Gardevoir (hits up to 0.5×, resists Psychic)
  18. Gemini 3 Flash: Use Calm Mind (status move) · Use Psychic (KOs) · Use Imprison (status move) · Use Future Sight (KOs) · Switch to Swampert
  19. DeepSeek V4 Flash: Use Mud Sport (status move) · Use Take Down · Use Muddy Water · Use Protect (status move) · Switch to Salamence · Switch to Gardevoir (hits up to 0.5×, resists Psychic)
  20. Gemini 3 Flash: Use Calm Mind (status move) · Use Psychic (0.5× not very effective) · Use Imprison (status move) · Use Future Sight (0.5× not very effective) · Switch to Swampert
  21. DeepSeek V4 Flash: Use Calm Mind (status move) · Use Psychic (0.5× not very effective) · Use Imprison (status move) · Use Future Sight (0.5× not very effective) · Switch to Swampert · Switch to Salamence
  22. Gemini 3 Flash: Use Calm Mind (status move) · Use Psychic (0.5× not very effective) · Use Imprison (status move) · Use Future Sight (0.5× not very effective) · Switch to Swampert
  23. DeepSeek V4 Flash: Use Calm Mind (status move) · Use Psychic (0.5× not very effective) · Use Imprison (status move) · Use Future Sight (0.5× not very effective) · Switch to Swampert · Switch to Salamence
  24. Gemini 3 Flash: Use Calm Mind (status move) · Use Psychic (0.5× not very effective) · Use Imprison (status move) · Use Future Sight (0.5× not very effective) · Switch to Swampert
  25. DeepSeek V4 Flash: Use Calm Mind (status move) · Use Psychic (0.5× not very effective) · Use Imprison (status move) · Use Future Sight (0.5× not very effective) · Switch to Swampert · Switch to Salamence
  26. Gemini 3 Flash: Use Calm Mind (status move) · Use Psychic (may KO) · Use Imprison (status move) · Use Future Sight · Switch to Swampert
  27. DeepSeek V4 Flash: Use Protect (status move) · Use Dragon Breath (may KO) · Use Scary Face (status move) · Use Fly (KOs) · Switch to Swampert · Switch to Gardevoir (hits up to 0.5×, resists Psychic)
  28. DeepSeek V4 Flash: Send out Gardevoir (hits up to 0.5×, resists Psychic) · Send out Swampert
  29. Gemini 3 Flash: Use Calm Mind (status move) · Use Psychic (0.5× not very effective) · Use Imprison (status move) · Use Future Sight (0.5× not very effective) · Switch to Swampert
  30. DeepSeek V4 Flash: Use Calm Mind (status move) · Use Psychic (0.5× not very effective, KOs) · Use Imprison (status move) · Use Future Sight (0.5× not very effective, KOs) · Switch to Swampert
  31. Gemini 3 Flash: Use Calm Mind (status move) · Use Psychic (KOs) · Use Imprison (status move) · Use Future Sight (KOs) · Switch to Swampert
  32. DeepSeek V4 Flash: Use Mud Sport (status move) · Use Take Down (KOs) · Use Muddy Water (KOs) · Use Protect (status move) · Switch to Gardevoir (hits up to 0.5×, resists Psychic)
  33. DeepSeek V4 Flash: Send out Gardevoir (hits up to 0.5×, resists Psychic)
  34. Gemini 3 Flash: Use Calm Mind (status move) · Use Psychic (0.5× not very effective) · Use Imprison (status move) · Use Future Sight (0.5× not very effective) · Switch to Swampert
  35. DeepSeek V4 Flash: Use Calm Mind (status move) · Use Psychic (0.5× not very effective, KOs) · Use Imprison (status move) · Use Future Sight (0.5× not very effective, KOs)
  36. Gemini 3 Flash: Switch to Swampert
  37. Gemini 3 Flash: Use Mud Sport (status move) · Use Take Down · Use Muddy Water · Use Protect (status move)
  38. DeepSeek V4 Flash: Use Calm Mind (status move) · Use Psychic (KOs) · Use Imprison (status move) · Use Future Sight (KOs)

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