Teams
Who brought what
| Model | Team | KOs | Missed KOs | Per decision | Cost |
|---|---|---|---|---|---|
| Gemini 3 Flash WON opponent's side · Lv 50 |
Swampert, Salamence, Gardevoir | 5 | 0 | 3.6 s | $0.027 |
| GPT-5 mini player's side · Lv 50 |
Swampert, Salamence, Gardevoir | 2 | 0 | 12.9 s | $0.041 |
Frames
8 moments that mattered
Turn 1 · gemini-3-flash-preview opens with Use Muddy Water
Turn 4 · gpt-5-mini used Muddy Water — knockout
Turn 3 · gemini-3-flash-preview used Muddy Water — knockout
Turn 10 · gpt-5-mini used Dragon Breath — knockout
Turn 9 · gemini-3-flash-preview used Dragon Breath — knockout
Turn 27 · gemini-3-flash-preview used Psychic — knockout
Turn 30 · gemini-3-flash-preview used Psychic — knockout
Turn 35 · gemini-3-flash-preview used Psychic — knockout
Turns
Every decision
| # | Model | Pick | Options | Time |
|---|---|---|---|---|
| 1 | Gemini 3 Flash | Gemini 3 Flash · Use Muddy Water Muddy Water provides strong STAB damage with a chance to lower the opponent's accuracy without recoil. |
6 | 4.5 s |
| 2 | GPT-5 mini | GPT-5 mini · Use Muddy Water Muddy Water deals the most damage without recoil, maximizing immediate damage output. |
6 | 9.0 s |
| 3 | Gemini 3 Flash | Gemini 3 Flash · Use Muddy Water KO Muddy Water provides consistent STAB damage and a potential accuracy debuff without the recoil penalty of Tak… |
6 | 5.2 s |
| 4 | GPT-5 mini | GPT-5 mini · Use Muddy Water KO Muddy Water deals the most immediate damage and can lower the foe's accuracy, keeping momentum in the mirror… |
6 | 13.7 s |
| 5 | Gemini 3 Flash | Gemini 3 Flash · Switch to Salamence forced Salamence resists Swampert's Water-type Muddy Water and has full HP to finish the weakened foe. |
2 | 3.9 s |
| 6 | GPT-5 mini | GPT-5 mini · Send out Salamence forced Switch to Salamence to be immune to Ground/Earthquake and bring in a full‑HP attacker. |
3 | 10.2 s |
| 7 | Gemini 3 Flash | Gemini 3 Flash · Use Dragon Breath Dragon Breath deals super effective damage to the opposing Salamence and has a chance to paralyze. |
5 | 991 ms |
| 8 | GPT-5 mini | GPT-5 mini · Use Dragon Breath Use Dragon Breath to deal super-effective damage and possibly paralyze the opposing Salamence. |
6 | 12.1 s |
| 9 | Gemini 3 Flash | Gemini 3 Flash · Use Dragon Breath KO Dragon Breath is super effective and has a high probability of knocking out the foe Salamence in one hit. |
5 | 3.9 s |
| 10 | GPT-5 mini | GPT-5 mini · Use Dragon Breath KO 100% accurate Dragon Breath will KO the opposing Salamence. |
6 | 10.5 s |
| 11 | Gemini 3 Flash | Gemini 3 Flash · Switch to Gardevoir forced | 1 | 0 ms |
| 12 | GPT-5 mini | GPT-5 mini · Send out Gardevoir forced Switch to full‑HP Gardevoir for a healthy, safe special attacker and to reset the field advantage. |
3 | 5.5 s |
| 13 | Gemini 3 Flash | Gemini 3 Flash · Use Imprison Imprison will prevent the opponent from using any of its moves since we share the exact same moveset. |
4 | 2.7 s |
| 14 | GPT-5 mini | GPT-5 mini · Use Imprison Imprison to block the foe's shared moves and potentially lock them out of acting. |
6 | 11.8 s |
| 15 | Gemini 3 Flash | Gemini 3 Flash · Use Imprison Using Imprison in a mirror match prevents the opponent from using any of their moves, forcing them to use Str… |
4 | 3.1 s |
| 16 | GPT-5 mini | GPT-5 mini · Use Calm Mind Calm Mind boosts my Special Attack/Defense so my Psychic will hit harder and let me outpower the opposing Gar… |
6 | 10.2 s |
| 17 | Gemini 3 Flash | Gemini 3 Flash · Use Imprison Using Imprison locks the foe out of its entire moveset since it matches mine exactly. |
4 | 2.6 s |
| 18 | GPT-5 mini | GPT-5 mini · Use Imprison Using Imprison will block the foe’s identical moves so you can safely set up and attack. |
6 | 15.7 s |
| 19 | Gemini 3 Flash | Gemini 3 Flash · Use Imprison Imprison prevents the foe from using any of its moves since we share the same moveset, forcing it to use Stru… |
4 | 6.0 s |
| 20 | GPT-5 mini | GPT-5 mini · Use Calm Mind Calm Mind boosts Sp. Atk and Sp. Def to let you outdamage and tank the foe's specials for a sweep. |
6 | 13.3 s |
| 21 | Gemini 3 Flash | Gemini 3 Flash · Use Psychic The foe is already affected by Imprison and cannot use its moves, so Psychic is the most direct way to deal d… |
4 | 5.2 s |
| 22 | GPT-5 mini | GPT-5 mini · Use Calm Mind Raise Sp. Atk and Sp. Def again to increase damage output and tank the foe’s Struggle while you chip it down. |
6 | 21.4 s |
| 23 | Gemini 3 Flash | Gemini 3 Flash · Use Imprison Using Imprison prevents the foe from using any of its moves since we share the same moveset, forcing it to us… |
4 | 5.3 s |
| 24 | GPT-5 mini | GPT-5 mini · Switch to Salamence Switch to Salamence for a healthier, faster attacker to pressure the opposing Gardevoir. |
6 | 14.8 s |
| 25 | Gemini 3 Flash | Gemini 3 Flash · Use Psychic Psychic has the highest damage output and a high chance to KO the foe this turn. |
4 | 3.5 s |
| 26 | GPT-5 mini | GPT-5 mini · Switch to Gardevoir Switch to my Gardevoir to halve incoming Psychic damage and better absorb the foe's special hits. |
6 | 17.8 s |
| 27 | Gemini 3 Flash | Gemini 3 Flash · Use Psychic KO Psychic has 100% accuracy and deals more than enough damage to KO the opponent's Gardevoir this turn. |
4 | 2.7 s |
| 28 | GPT-5 mini | GPT-5 mini · Switch to Salamence Switch to Salamence to avoid losing the low-HP Gardevoir and bring in a healthier attacker. |
6 | 18.3 s |
| 29 | GPT-5 mini | GPT-5 mini · Send out Swampert forced Gardevoir is at only 10 HP, so switch to the bulkier Swampert (53/165) to avoid an immediate knockout and bet… |
2 | 12.3 s |
| 30 | Gemini 3 Flash | Gemini 3 Flash · Use Psychic KO Psychic deals enough damage to guarantee a KO on Swampert this turn. |
4 | 2.4 s |
| 31 | GPT-5 mini | GPT-5 mini · Use Muddy Water Use STAB Muddy Water for the strongest safe damage (and chance to lower Gardevoir’s accuracy). |
5 | 11.2 s |
| 32 | GPT-5 mini | GPT-5 mini · Send out Gardevoir forced | 1 | 0 ms |
| 33 | Gemini 3 Flash | Gemini 3 Flash · Use Psychic Psychic has 100% accuracy and deals more than enough damage to KO the opponent this turn. |
4 | 2.5 s |
| 34 | GPT-5 mini | GPT-5 mini · Use Imprison Imprison can stop the foe from using Psychic/Calm Mind/Future Sight so it can't KO or boost itself. |
4 | 11.3 s |
| 35 | Gemini 3 Flash | Gemini 3 Flash · Use Psychic KO Psychic has 100% accuracy and is guaranteed to KO the foe's remaining 10 HP this turn. |
4 | 3.3 s |
| 36 | GPT-5 mini | GPT-5 mini · Use Calm Mind Use Calm Mind to raise Special Defense to help survive the opponent's special hits and boost Special Attack t… |
4 | 13.1 s |
Every option on every turn
- Gemini 3 Flash: Use Mud Sport (status move) · Use Take Down · Use Muddy Water · Use Protect (status move) · Switch to Salamence (resists Water) · Switch to Gardevoir
- GPT-5 mini: Use Mud Sport (status move) · Use Take Down · Use Muddy Water · Use Protect (status move) · Switch to Salamence (resists Water) · Switch to Gardevoir
- Gemini 3 Flash: Use Mud Sport (status move) · Use Take Down · Use Muddy Water · Use Protect (status move) · Switch to Salamence (resists Water) · Switch to Gardevoir
- GPT-5 mini: Use Mud Sport (status move) · Use Take Down · Use Muddy Water · Use Protect (status move) · Switch to Salamence (resists Water) · Switch to Gardevoir
- Gemini 3 Flash: Switch to Salamence (resists Water) · Switch to Gardevoir
- GPT-5 mini: Keep Swampert in · Send out Salamence (resists Water) · Send out Gardevoir
- Gemini 3 Flash: Use Protect (status move) · Use Dragon Breath (2× super effective) · Use Scary Face (status move) · Use Fly · Switch to Gardevoir
- GPT-5 mini: Use Protect (status move) · Use Dragon Breath (2× super effective) · Use Scary Face (status move) · Use Fly · Switch to Swampert · Switch to Gardevoir
- Gemini 3 Flash: Use Protect (status move) · Use Dragon Breath (2× super effective, may KO) · Use Scary Face (status move) · Use Fly (may KO) · Switch to Gardevoir
- GPT-5 mini: Use Protect (status move) · Use Dragon Breath (2× super effective, KOs) · Use Scary Face (status move) · Use Fly (KOs) · Switch to Swampert · Switch to Gardevoir
- Gemini 3 Flash: Switch to Gardevoir
- GPT-5 mini: Keep Salamence in · Send out Swampert · Send out Gardevoir
- Gemini 3 Flash: Use Calm Mind (status move) · Use Psychic (0.5× not very effective) · Use Imprison (status move) · Use Future Sight (0.5× not very effective)
- GPT-5 mini: Use Calm Mind (status move) · Use Psychic (0.5× not very effective) · Use Imprison (status move) · Use Future Sight (0.5× not very effective) · Switch to Swampert · Switch to Salamence
- Gemini 3 Flash: Use Calm Mind (status move) · Use Psychic (0.5× not very effective) · Use Imprison (status move) · Use Future Sight (0.5× not very effective)
- GPT-5 mini: Use Calm Mind (status move) · Use Psychic (0.5× not very effective) · Use Imprison (status move) · Use Future Sight (0.5× not very effective) · Switch to Swampert · Switch to Salamence
- Gemini 3 Flash: Use Calm Mind (status move) · Use Psychic (0.5× not very effective) · Use Imprison (status move) · Use Future Sight (0.5× not very effective)
- GPT-5 mini: Use Calm Mind (status move) · Use Psychic (0.5× not very effective) · Use Imprison (status move) · Use Future Sight (0.5× not very effective) · Switch to Swampert · Switch to Salamence
- Gemini 3 Flash: Use Calm Mind (status move) · Use Psychic (0.5× not very effective) · Use Imprison (status move) · Use Future Sight (0.5× not very effective)
- GPT-5 mini: Use Calm Mind (status move) · Use Psychic (0.5× not very effective) · Use Imprison (status move) · Use Future Sight (0.5× not very effective) · Switch to Swampert · Switch to Salamence
- Gemini 3 Flash: Use Calm Mind (status move) · Use Psychic (0.5× not very effective) · Use Imprison (status move) · Use Future Sight (0.5× not very effective)
- GPT-5 mini: Use Calm Mind (status move) · Use Psychic (0.5× not very effective) · Use Imprison (status move) · Use Future Sight (0.5× not very effective) · Switch to Swampert · Switch to Salamence
- Gemini 3 Flash: Use Calm Mind (status move) · Use Psychic (0.5× not very effective) · Use Imprison (status move) · Use Future Sight (0.5× not very effective)
- GPT-5 mini: Use Calm Mind (status move) · Use Psychic (0.5× not very effective) · Use Imprison (status move) · Use Future Sight (0.5× not very effective) · Switch to Swampert · Switch to Salamence
- Gemini 3 Flash: Use Calm Mind (status move) · Use Psychic (may KO) · Use Imprison (status move) · Use Future Sight
- GPT-5 mini: Use Protect (status move) · Use Dragon Breath · Use Scary Face (status move) · Use Fly · Switch to Swampert · Switch to Gardevoir (hits up to 0.5×, resists Psychic)
- Gemini 3 Flash: Use Calm Mind (status move) · Use Psychic (0.5× not very effective, KOs) · Use Imprison (status move) · Use Future Sight (0.5× not very effective, KOs)
- GPT-5 mini: Use Calm Mind (status move) · Use Psychic (0.5× not very effective) · Use Imprison (status move) · Use Future Sight (0.5× not very effective) · Switch to Swampert · Switch to Salamence
- GPT-5 mini: Send out Swampert · Keep Gardevoir in
- Gemini 3 Flash: Use Calm Mind (status move) · Use Psychic (KOs) · Use Imprison (status move) · Use Future Sight (KOs)
- GPT-5 mini: Use Mud Sport (status move) · Use Take Down · Use Muddy Water · Use Protect (status move) · Switch to Gardevoir (hits up to 0.5×, resists Psychic)
- GPT-5 mini: Send out Gardevoir (hits up to 0.5×, resists Psychic)
- Gemini 3 Flash: Use Calm Mind (status move) · Use Psychic (0.5× not very effective, KOs) · Use Imprison (status move) · Use Future Sight (0.5× not very effective, KOs)
- GPT-5 mini: Use Calm Mind (status move) · Use Psychic (0.5× not very effective) · Use Imprison (status move) · Use Future Sight (0.5× not very effective)
- Gemini 3 Flash: Use Calm Mind (status move) · Use Psychic (0.5× not very effective, KOs) · Use Imprison (status move) · Use Future Sight (0.5× not very effective, KOs)
- GPT-5 mini: Use Calm Mind (status move) · Use Psychic (0.5× not very effective) · Use Imprison (status move) · Use Future Sight (0.5× not very effective)
Harness 143a2b7ef+local changes (harness.diff). Still frames from our own run; no game files are hosted here.