Teams
Who brought what
| Model | Team | KOs | Missed KOs | Per decision | Cost |
|---|---|---|---|---|---|
| GPT-5 mini opponent's side · Lv 50 |
Swampert, Salamence, Gardevoir | 2 | 0 | 15.0 s | $0.047 |
| Haiku 4.5 WON player's side · Lv 50 |
Swampert, Salamence, Gardevoir | 3 | 0 | 8.9 s | $0.095 |
Frames
6 moments that mattered
Turn 1 · gpt-5-mini opens with Use Muddy Water
Turn 26 · claude-haiku-4.5 used Psychic — knockout
Turn 12 · gpt-5-mini used Dragon Breath — knockout
Turn 31 · gpt-5-mini used Fly — knockout
Turn 37 · claude-haiku-4.5 used Psychic — knockout
Turn 40 · claude-haiku-4.5 used Psychic — knockout
Turns
Every decision
| # | Model | Pick | Options | Time |
|---|---|---|---|---|
| 1 | GPT-5 mini | GPT-5 mini · Use Muddy Water Use Muddy Water for a strong STAB attack to maximize immediate damage. |
6 | 6.3 s |
| 2 | Haiku 4.5 | Haiku 4.5 · Use Muddy Water Muddy Water deals the most consistent damage without recoil in this mirror match. |
6 | 9.2 s |
| 3 | GPT-5 mini | GPT-5 mini · Use Muddy Water Use STAB Muddy Water to deal heavy damage and pressure the opposing Swampert. |
6 | 13.7 s |
| 4 | Haiku 4.5 | Haiku 4.5 · Use Muddy Water Muddy Water's 44-52 damage will likely KO the opponent's weakened Swampert at 79 HP. |
6 | 6.6 s |
| 5 | GPT-5 mini | GPT-5 mini · Switch to Salamence Switch to Salamence to heavily resist the foe's Water attacks and keep a healthy Pokémon to finish the battle. |
6 | 14.0 s |
| 6 | Haiku 4.5 | Haiku 4.5 · Use Muddy Water Muddy Water KOs the opponent with 44-52 damage to their 30 HP, ending the battle immediately. |
6 | 7.9 s |
| 7 | GPT-5 mini | GPT-5 mini · Use Fly Fly deals the most immediate damage to heavily lower Swampert's HP and set up a KO next turn. |
6 | 19.1 s |
| 8 | Haiku 4.5 | Haiku 4.5 · Use Take Down Take Down deals significantly more damage (45-54 vs 24-29) to pressure the weakened Salamence while Swampert… |
6 | 13.2 s |
| 9 | Haiku 4.5 | Haiku 4.5 · Use Protect Protect blocks Salamence's incoming attack after Fly completes, preserving Swampert's health while being defe… |
6 | 12.4 s |
| 10 | GPT-5 mini | GPT-5 mini · Use Dragon Breath Deals solid damage and can paralyze Swampert to secure future turns. |
6 | 17.1 s |
| 11 | Haiku 4.5 | Haiku 4.5 · Switch to Salamence Switch to fresh full-health Salamence to gain better positioning against opponent's Salamence with same-type… |
6 | 15.7 s |
| 12 | GPT-5 mini | GPT-5 mini · Use Dragon Breath KO Dragon Breath is super effective and will KO the opposing Salamence. |
6 | 6.9 s |
| 13 | Haiku 4.5 | Haiku 4.5 · Use Dragon Breath Dragon Breath deals 2× super effective damage (96-114) against the foe's Salamence, pressuring a dangerous th… |
6 | 7.7 s |
| 14 | Haiku 4.5 | Haiku 4.5 · Send out Gardevoir forced Gardevoir enters at full health to replace the fainted Salamence and maintain offensive pressure. |
2 | 10.4 s |
| 15 | GPT-5 mini | GPT-5 mini · Switch to Gardevoir Switch to my Gardevoir to resist Psychic and safely absorb any attack while bringing in a strong counter. |
6 | 16.8 s |
| 16 | Haiku 4.5 | Haiku 4.5 · Use Psychic Psychic will deal 79-93 damage and KO Salamence's 33 HP, ending the battle immediately. |
5 | 4.5 s |
| 17 | GPT-5 mini | GPT-5 mini · Use Imprison Imprison will block the opponent from using our shared moves (Calm Mind/Psychic/Future Sight), locking them o… |
6 | 10.3 s |
| 18 | Haiku 4.5 | Haiku 4.5 · Use Imprison Imprison disables all of opponent's moves (Calm Mind, Psychic, Future Sight) while maintaining board control… |
5 | 7.6 s |
| 19 | GPT-5 mini | GPT-5 mini · Use Calm Mind Use Calm Mind to boost SpA and SpD so you can outspeed/overpower the opposing Gardevoir, especially since Imp… |
6 | 11.5 s |
| 20 | Haiku 4.5 | Haiku 4.5 · Use Psychic Psychic deals reliable damage to KO the opponent's weakened Gardevoir over time, which is the most direct pat… |
5 | 15.1 s |
| 21 | GPT-5 mini | GPT-5 mini · Use Calm Mind Boost Special Attack and Special Defense now so you can sweep with boosted Psychic/Future Sight while the foe… |
6 | 12.5 s |
| 22 | Haiku 4.5 | Haiku 4.5 · Use Psychic Foe's moves are sealed and forced to use Struggle, so I should spam Psychic to KO it in 2-3 turns before it c… |
5 | 6.4 s |
| 23 | GPT-5 mini | GPT-5 mini · Use Calm Mind Imprison is active so the foe can't act — safely use Calm Mind to boost bulk and offense for a sweep. |
6 | 9.4 s |
| 24 | Haiku 4.5 | Haiku 4.5 · Use Psychic Psychic deals 27-32 damage to the foe's 36 HP, securing a KO and winning the battle. |
5 | 4.6 s |
| 25 | GPT-5 mini | GPT-5 mini · Switch to Swampert Switch to the bulkier Swampert to preserve the team member at 1 HP and take the incoming hit with more HP. |
6 | 27.6 s |
| 26 | Haiku 4.5 | Haiku 4.5 · Use Psychic KO Psychic deals 27-32 damage to the opponent's 1 HP Gardevoir, guaranteeing an immediate KO to win the battle. |
5 | 5.0 s |
| 27 | GPT-5 mini | GPT-5 mini · Switch to Salamence forced Bring in Salamence (33 HP) — the only usable attacker aside from the 1-HP Gardevoir. |
2 | 20.0 s |
| 28 | Haiku 4.5 | Haiku 4.5 · Send out Swampert forced Swampert avoids Gardevoir's Ground-type weakness while maintaining offensive capability against the opponent'… |
2 | 10.2 s |
| 29 | GPT-5 mini | GPT-5 mini · Use Dragon Breath Dragon Breath may paralyze Swampert and Salamence is faster, potentially stopping Swampert from attacking and… |
5 | 17.1 s |
| 30 | Haiku 4.5 | Haiku 4.5 · Use Take Down Take Down KOs Salamence with 45-54 damage against its 33 HP remaining. |
5 | 5.0 s |
| 31 | GPT-5 mini | GPT-5 mini · Use Fly KO Fly can OHKO Swampert and is the best (only realistic) chance to win from 2 HP. |
5 | 18.3 s |
| 32 | Haiku 4.5 | Haiku 4.5 · Use Take Down Take Down will KO Salamence's remaining 2 HP and win the battle instantly. |
5 | 9.7 s |
| 33 | Haiku 4.5 | Haiku 4.5 · Use Muddy Water Muddy Water hits flying opponents and will KO Salamence's 2 HP even at reduced effectiveness |
5 | 5.7 s |
| 34 | Haiku 4.5 | Haiku 4.5 · Send out Gardevoir forced | 1 | 0 ms |
| 35 | GPT-5 mini | GPT-5 mini · Use Fly Using Fly makes Salamence invulnerable this turn (avoiding Psychic) and should KO Gardevoir when it attacks n… |
5 | 29.7 s |
| 36 | Haiku 4.5 | Haiku 4.5 · Use Psychic Psychic has 100% accuracy and will deal 79+ damage to finish off Salamence's 2 HP and win the battle. |
4 | 4.8 s |
| 37 | Haiku 4.5 | Haiku 4.5 · Use Psychic KO Salamence has only 2 HP remaining; Psychic deals 79-93 damage which guarantees KO when it lands next turn if… |
4 | 21.0 s |
| 38 | GPT-5 mini | GPT-5 mini · Switch to Gardevoir forced | 1 | 0 ms |
| 39 | GPT-5 mini | GPT-5 mini · Use Psychic Psychic will reliably KO the opposing Gardevoir this turn and secure the win. |
4 | 5.4 s |
| 40 | Haiku 4.5 | Haiku 4.5 · Use Psychic KO Psychic has 100% accuracy and will KO the opponent's Gardevoir with 1 HP remaining, winning the battle. |
4 | 4.7 s |
Every option on every turn
- GPT-5 mini: Use Mud Sport (status move) · Use Take Down · Use Muddy Water · Use Protect (status move) · Switch to Salamence (resists Water) · Switch to Gardevoir
- Haiku 4.5: Use Mud Sport (status move) · Use Take Down · Use Muddy Water · Use Protect (status move) · Switch to Salamence (resists Water) · Switch to Gardevoir
- GPT-5 mini: Use Mud Sport (status move) · Use Take Down · Use Muddy Water · Use Protect (status move) · Switch to Salamence (resists Water) · Switch to Gardevoir
- Haiku 4.5: Use Mud Sport (status move) · Use Take Down · Use Muddy Water · Use Protect (status move) · Switch to Salamence (resists Water) · Switch to Gardevoir
- GPT-5 mini: Use Mud Sport (status move) · Use Take Down · Use Muddy Water · Use Protect (status move) · Switch to Salamence (resists Water) · Switch to Gardevoir
- Haiku 4.5: Use Mud Sport (status move) · Use Take Down (KOs) · Use Muddy Water (KOs) · Use Protect (status move) · Switch to Salamence (resists Water) · Switch to Gardevoir
- GPT-5 mini: Use Protect (status move) · Use Dragon Breath · Use Scary Face (status move) · Use Fly · Switch to Swampert · Switch to Gardevoir
- Haiku 4.5: Use Mud Sport (status move) · Use Take Down · Use Muddy Water (0.5× not very effective) · Use Protect (status move) · Switch to Salamence (hits up to 2×, weak to Dragon 2×) · Switch to Gardevoir
- Haiku 4.5: Use Mud Sport (status move) · Use Take Down · Use Muddy Water (0.5× not very effective) · Use Protect (status move) · Switch to Salamence (hits up to 2×, weak to Dragon 2×) · Switch to Gardevoir
- GPT-5 mini: Use Protect (status move) · Use Dragon Breath · Use Scary Face (status move) · Use Fly · Switch to Swampert · Switch to Gardevoir
- Haiku 4.5: Use Mud Sport (status move) · Use Take Down · Use Muddy Water (0.5× not very effective) · Use Protect (status move) · Switch to Salamence (hits up to 2×, weak to Dragon 2×) · Switch to Gardevoir
- GPT-5 mini: Use Protect (status move) · Use Dragon Breath (2× super effective, KOs) · Use Scary Face (status move) · Use Fly (may KO) · Switch to Swampert · Switch to Gardevoir
- Haiku 4.5: Use Protect (status move) · Use Dragon Breath (2× super effective) · Use Scary Face (status move) · Use Fly · Switch to Swampert · Switch to Gardevoir
- Haiku 4.5: Send out Swampert · Send out Gardevoir
- GPT-5 mini: Use Protect (status move) · Use Dragon Breath · Use Scary Face (status move) · Use Fly · Switch to Swampert · Switch to Gardevoir (hits up to 0.5×, resists Psychic)
- Haiku 4.5: Use Calm Mind (status move) · Use Psychic (KOs) · Use Imprison (status move) · Use Future Sight (KOs) · Switch to Swampert
- GPT-5 mini: Use Calm Mind (status move) · Use Psychic (0.5× not very effective) · Use Imprison (status move) · Use Future Sight (0.5× not very effective) · Switch to Swampert · Switch to Salamence
- Haiku 4.5: Use Calm Mind (status move) · Use Psychic (0.5× not very effective) · Use Imprison (status move) · Use Future Sight (0.5× not very effective) · Switch to Swampert
- GPT-5 mini: Use Calm Mind (status move) · Use Psychic (0.5× not very effective) · Use Imprison (status move) · Use Future Sight (0.5× not very effective) · Switch to Swampert · Switch to Salamence
- Haiku 4.5: Use Calm Mind (status move) · Use Psychic (0.5× not very effective) · Use Imprison (status move) · Use Future Sight (0.5× not very effective) · Switch to Swampert
- GPT-5 mini: Use Calm Mind (status move) · Use Psychic (0.5× not very effective) · Use Imprison (status move) · Use Future Sight (0.5× not very effective) · Switch to Swampert · Switch to Salamence
- Haiku 4.5: Use Calm Mind (status move) · Use Psychic (0.5× not very effective) · Use Imprison (status move) · Use Future Sight (0.5× not very effective) · Switch to Swampert
- GPT-5 mini: Use Calm Mind (status move) · Use Psychic (0.5× not very effective) · Use Imprison (status move) · Use Future Sight (0.5× not very effective) · Switch to Swampert · Switch to Salamence
- Haiku 4.5: Use Calm Mind (status move) · Use Psychic (0.5× not very effective) · Use Imprison (status move) · Use Future Sight (0.5× not very effective) · Switch to Swampert
- GPT-5 mini: Use Calm Mind (status move) · Use Psychic (0.5× not very effective) · Use Imprison (status move) · Use Future Sight (0.5× not very effective) · Switch to Swampert · Switch to Salamence
- Haiku 4.5: Use Calm Mind (status move) · Use Psychic (0.5× not very effective, KOs) · Use Imprison (status move) · Use Future Sight (0.5× not very effective, KOs) · Switch to Swampert
- GPT-5 mini: Switch to Salamence · Switch to Gardevoir (hits up to 0.5×, resists Psychic)
- Haiku 4.5: Keep Gardevoir in · Send out Swampert
- GPT-5 mini: Use Protect (status move) · Use Dragon Breath · Use Scary Face (status move) · Use Fly · Switch to Gardevoir
- Haiku 4.5: Use Mud Sport (status move) · Use Take Down (KOs) · Use Muddy Water (0.5× not very effective) · Use Protect (status move) · Switch to Gardevoir
- GPT-5 mini: Use Protect (status move) · Use Dragon Breath · Use Scary Face (status move) · Use Fly (may KO) · Switch to Gardevoir
- Haiku 4.5: Use Mud Sport (status move) · Use Take Down (KOs) · Use Muddy Water (0.5× not very effective, KOs) · Use Protect (status move) · Switch to Gardevoir
- Haiku 4.5: Use Mud Sport (status move) · Use Take Down (KOs) · Use Muddy Water (0.5× not very effective, KOs) · Use Protect (status move) · Switch to Gardevoir
- Haiku 4.5: Send out Gardevoir
- GPT-5 mini: Use Protect (status move) · Use Dragon Breath · Use Scary Face (status move) · Use Fly (may KO) · Switch to Gardevoir (hits up to 0.5×, resists Psychic)
- Haiku 4.5: Use Calm Mind (status move) · Use Psychic (KOs) · Use Imprison (status move) · Use Future Sight (KOs)
- Haiku 4.5: Use Calm Mind (status move) · Use Psychic (KOs) · Use Imprison (status move) · Use Future Sight (KOs)
- GPT-5 mini: Switch to Gardevoir (hits up to 0.5×, resists Psychic)
- GPT-5 mini: Use Calm Mind (status move) · Use Psychic (0.5× not very effective, KOs) · Use Imprison (status move) · Use Future Sight (0.5× not very effective, KOs)
- Haiku 4.5: Use Calm Mind (status move) · Use Psychic (0.5× not very effective, KOs) · Use Imprison (status move) · Use Future Sight (0.5× not very effective, KOs)
Harness 2159ee4a4+local changes (harness.diff). Still frames from our own run; no game files are hosted here.