Teams
Who brought what
| Model | Team | KOs | Missed KOs | Per decision | Cost |
|---|---|---|---|---|---|
| GPT-5 mini WON player's side · Lv 50 |
Swampert, Salamence, Gardevoir | 3 | 0 | 13.5 s | $0.054 |
| Jev opponent's side · Lv 50 |
Swampert, Salamence, Gardevoir | 2 | 0 | 165 ms | $0.001 |
Frames
6 moments that mattered
Turn 1 · jev opens with Use Muddy Water
Turn 14 · gpt-5-mini used Dragon Breath — knockout
Turn 13 · jev used Dragon Breath — knockout
Turn 35 · jev used Psychic — knockout
Turn 39 · gpt-5-mini used Psychic — knockout
Turn 43 · gpt-5-mini used Psychic — knockout
Turns
Every decision
| # | Model | Pick | Options | Time |
|---|---|---|---|---|
| 1 | Jev | Jev · Use Muddy Water | 6 | 160 ms |
| 2 | GPT-5 mini | GPT-5 mini · Use Muddy Water Muddy Water is the strongest offensive option and will deal the most damage to the opposing Swampert. |
6 | 10.5 s |
| 3 | Jev | Jev · Use Muddy Water | 6 | 145 ms |
| 4 | GPT-5 mini | GPT-5 mini · Use Muddy Water Muddy Water is likely to KO the opposing Swampert and win the match. |
6 | 4.6 s |
| 5 | Jev | Jev · Switch to Salamence | 6 | 146 ms |
| 6 | GPT-5 mini | GPT-5 mini · Use Muddy Water Muddy Water will KO the opposing Swampert. |
6 | 5.4 s |
| 7 | Jev | Jev · Use Fly | 6 | 115 ms |
| 8 | GPT-5 mini | GPT-5 mini · Use Take Down Use Take Down to deal more damage than Muddy Water and pressure Salamence. |
6 | 20.5 s |
| 9 | GPT-5 mini | GPT-5 mini · Use Take Down Take Down hits for the most immediate damage to cut Salamence’s HP and force it into a risky position. |
6 | 16.7 s |
| 10 | Jev | Jev · Use Fly | 6 | 191 ms |
| 11 | GPT-5 mini | GPT-5 mini · Switch to Salamence Bring in the fresh, full-HP Salamence to outlast and hit the wounded foe Salamence with powerful Dragon attac… |
6 | 20.1 s |
| 12 | GPT-5 mini | GPT-5 mini · Use Dragon Breath Dragon Breath is super effective and will KO the opposing Salamence. |
6 | 7.0 s |
| 13 | Jev | Jev · Use Dragon Breath KO | 6 | 173 ms |
| 14 | GPT-5 mini | GPT-5 mini · Use Dragon Breath KO Dragon Breath is super effective and will KO the opposing Salamence. |
6 | 8.6 s |
| 15 | Jev | Jev · Switch to Gardevoir forced | 2 | 171 ms |
| 16 | GPT-5 mini | GPT-5 mini · Send out Gardevoir forced Gardevoir is full HP and the safest switch to handle the unknown next foe. |
3 | 9.8 s |
| 17 | Jev | Jev · Use Calm Mind | 5 | 138 ms |
| 18 | GPT-5 mini | GPT-5 mini · Use Imprison Use Imprison to stop the foe from using any move you know, allowing you to safely set up and win. |
6 | 7.7 s |
| 19 | Jev | Jev · Use Psychic | 5 | 270 ms |
| 20 | GPT-5 mini | GPT-5 mini · Use Calm Mind Boost SpA/SpD now — foe’s Calm Mind is sealed, so I can set up to KO later with boosted Psychic/Future Sight. |
6 | 14.9 s |
| 21 | Jev | Jev · Use Calm Mind | 5 | 150 ms |
| 22 | GPT-5 mini | GPT-5 mini · Use Imprison Imprison blocks the foe’s identical moveset so they can’t use key moves like Calm Mind or Psychic. |
6 | 16.4 s |
| 23 | Jev | Jev · Use Psychic | 5 | 153 ms |
| 24 | GPT-5 mini | GPT-5 mini · Use Calm Mind Boost Sp. Atk and Sp. Def with Calm Mind to outpace and win the psychic duel. |
6 | 12.7 s |
| 25 | Jev | Jev · Use Psychic | 5 | 166 ms |
| 26 | GPT-5 mini | GPT-5 mini · Switch to Salamence Bring in healthy Salamence (120/161) to avoid losing low-HP Gardevoir and counterattack from a sturdier switc… |
6 | 13.8 s |
| 27 | Jev | Jev · Use Psychic | 5 | 175 ms |
| 28 | GPT-5 mini | GPT-5 mini · Use Scary Face Cut Gardevoir’s speed so Salamence can move first next turn and finish it with Fly or Dragon Breath safely. |
6 | 15.3 s |
| 29 | Jev | Jev · Use Psychic | 5 | 192 ms |
| 30 | GPT-5 mini | GPT-5 mini · Switch to Gardevoir Switch to my Gardevoir which resists the foe's boosted Psychic so I don't lose my low-HP Salamence. |
6 | 20.3 s |
| 31 | Jev | Jev · Use Psychic | 5 | 139 ms |
| 32 | GPT-5 mini | GPT-5 mini · Use Imprison Imprison blocks the foe’s shared moves so I can switch in a safer counter without it using Psychic/Calm Mind. |
6 | 16.3 s |
| 33 | Jev | Jev · Use Psychic | 5 | 134 ms |
| 34 | GPT-5 mini | GPT-5 mini · Switch to Swampert Switch to Swampert to absorb the foe’s attacks safely (44/171 HP) and give a sturdier pivot to counterattack. |
6 | 19.8 s |
| 35 | Jev | Jev · Use Psychic KO | 5 | 132 ms |
| 36 | GPT-5 mini | GPT-5 mini · Use Muddy Water Muddy Water is my strongest STAB move to deal maximum damage and pressure Gardevoir. |
6 | 11.7 s |
| 37 | GPT-5 mini | GPT-5 mini · Send out Gardevoir forced Gardevoir has more HP and resists the foe’s Psychic, so switch it in to absorb attacks. |
2 | 18.7 s |
| 38 | Jev | Jev · Use Psychic | 5 | 180 ms |
| 39 | GPT-5 mini | GPT-5 mini · Use Psychic KO Psychic will likely KO the opposing Gardevoir now and secure the win. |
5 | 21.1 s |
| 40 | Jev | Jev · Switch to Swampert forced | 1 | 0 ms |
| 41 | GPT-5 mini | GPT-5 mini · Keep Gardevoir in Salamence is far too low (18 HP) to safely switch in, so keep the healthier Gardevoir (23 HP). |
2 | 12.3 s |
| 42 | Jev | Jev · Use Muddy Water | 4 | 202 ms |
| 43 | GPT-5 mini | GPT-5 mini · Use Psychic KO Psychic will immediately KO the Swampert with only 4 HP remaining. |
5 | 6.1 s |
Every option on every turn
- Jev: Use Mud Sport (status move) · Use Take Down · Use Muddy Water · Use Protect (status move) · Switch to Salamence (resists Water) · Switch to Gardevoir
- GPT-5 mini: Use Mud Sport (status move) · Use Take Down · Use Muddy Water · Use Protect (status move) · Switch to Salamence (resists Water) · Switch to Gardevoir
- Jev: Use Mud Sport (status move) · Use Take Down · Use Muddy Water · Use Protect (status move) · Switch to Salamence (resists Water) · Switch to Gardevoir
- GPT-5 mini: Use Mud Sport (status move) · Use Take Down · Use Muddy Water (may KO) · Use Protect (status move) · Switch to Salamence (resists Water) · Switch to Gardevoir
- Jev: Use Mud Sport (status move) · Use Take Down · Use Muddy Water · Use Protect (status move) · Switch to Salamence (resists Water) · Switch to Gardevoir
- GPT-5 mini: Use Mud Sport (status move) · Use Take Down (KOs) · Use Muddy Water (KOs) · Use Protect (status move) · Switch to Salamence (resists Water) · Switch to Gardevoir
- Jev: Use Protect (status move) · Use Dragon Breath · Use Scary Face (status move) · Use Fly · Switch to Swampert · Switch to Gardevoir
- GPT-5 mini: Use Mud Sport (status move) · Use Take Down · Use Muddy Water (0.5× not very effective) · Use Protect (status move) · Switch to Salamence (hits up to 2×, weak to Dragon 2×) · Switch to Gardevoir
- GPT-5 mini: Use Mud Sport (status move) · Use Take Down · Use Muddy Water (0.5× not very effective) · Use Protect (status move) · Switch to Salamence (hits up to 2×, weak to Dragon 2×) · Switch to Gardevoir
- Jev: Use Protect (status move) · Use Dragon Breath (may KO) · Use Scary Face (status move) · Use Fly (KOs) · Switch to Swampert · Switch to Gardevoir
- GPT-5 mini: Use Mud Sport (status move) · Use Take Down · Use Muddy Water (0.5× not very effective) · Use Protect (status move) · Switch to Salamence (hits up to 2×, weak to Dragon 2×) · Switch to Gardevoir
- GPT-5 mini: Use Protect (status move) · Use Dragon Breath (2× super effective, KOs) · Use Scary Face (status move) · Use Fly · Switch to Swampert · Switch to Gardevoir
- Jev: Use Protect (status move) · Use Dragon Breath (2× super effective) · Use Scary Face (status move) · Use Fly · Switch to Swampert · Switch to Gardevoir
- GPT-5 mini: Use Protect (status move) · Use Dragon Breath (2× super effective, KOs) · Use Scary Face (status move) · Use Fly · Switch to Swampert · Switch to Gardevoir
- Jev: Switch to Swampert · Switch to Gardevoir
- GPT-5 mini: Keep Salamence in · Send out Swampert · Send out Gardevoir
- Jev: Use Calm Mind (status move) · Use Psychic (0.5× not very effective) · Use Imprison (status move) · Use Future Sight (0.5× not very effective) · Switch to Swampert
- GPT-5 mini: Use Calm Mind (status move) · Use Psychic (0.5× not very effective) · Use Imprison (status move) · Use Future Sight (0.5× not very effective) · Switch to Swampert · Switch to Salamence
- Jev: Use Calm Mind (status move) · Use Psychic (0.5× not very effective) · Use Imprison (status move) · Use Future Sight (0.5× not very effective) · Switch to Swampert
- GPT-5 mini: Use Calm Mind (status move) · Use Psychic (0.5× not very effective) · Use Imprison (status move) · Use Future Sight (0.5× not very effective) · Switch to Swampert · Switch to Salamence
- Jev: Use Calm Mind (status move) · Use Psychic (0.5× not very effective) · Use Imprison (status move) · Use Future Sight (0.5× not very effective) · Switch to Swampert
- GPT-5 mini: Use Calm Mind (status move) · Use Psychic (0.5× not very effective) · Use Imprison (status move) · Use Future Sight (0.5× not very effective) · Switch to Swampert · Switch to Salamence
- Jev: Use Calm Mind (status move) · Use Psychic (0.5× not very effective) · Use Imprison (status move) · Use Future Sight (0.5× not very effective) · Switch to Swampert
- GPT-5 mini: Use Calm Mind (status move) · Use Psychic (0.5× not very effective) · Use Imprison (status move) · Use Future Sight (0.5× not very effective) · Switch to Swampert · Switch to Salamence
- Jev: Use Calm Mind (status move) · Use Psychic (0.5× not very effective) · Use Imprison (status move) · Use Future Sight (0.5× not very effective) · Switch to Swampert
- GPT-5 mini: Use Calm Mind (status move) · Use Psychic (0.5× not very effective) · Use Imprison (status move) · Use Future Sight (0.5× not very effective) · Switch to Swampert · Switch to Salamence
- Jev: Use Calm Mind (status move) · Use Psychic · Use Imprison (status move) · Use Future Sight · Switch to Swampert
- GPT-5 mini: Use Protect (status move) · Use Dragon Breath · Use Scary Face (status move) · Use Fly · Switch to Swampert · Switch to Gardevoir (hits up to 0.5×, resists Psychic)
- Jev: Use Calm Mind (status move) · Use Psychic (KOs) · Use Imprison (status move) · Use Future Sight (KOs) · Switch to Swampert
- GPT-5 mini: Use Protect (status move) · Use Dragon Breath · Use Scary Face (status move) · Use Fly · Switch to Swampert · Switch to Gardevoir (hits up to 0.5×, resists Psychic)
- Jev: Use Calm Mind (status move) · Use Psychic (0.5× not very effective, KOs) · Use Imprison (status move) · Use Future Sight (0.5× not very effective, KOs) · Switch to Swampert
- GPT-5 mini: Use Calm Mind (status move) · Use Psychic (0.5× not very effective) · Use Imprison (status move) · Use Future Sight (0.5× not very effective) · Switch to Swampert · Switch to Salamence
- Jev: Use Calm Mind (status move) · Use Psychic (0.5× not very effective, KOs) · Use Imprison (status move) · Use Future Sight (0.5× not very effective, KOs) · Switch to Swampert
- GPT-5 mini: Use Calm Mind (status move) · Use Psychic (0.5× not very effective) · Use Imprison (status move) · Use Future Sight (0.5× not very effective) · Switch to Swampert · Switch to Salamence
- Jev: Use Calm Mind (status move) · Use Psychic (KOs) · Use Imprison (status move) · Use Future Sight (KOs) · Switch to Swampert
- GPT-5 mini: Use Mud Sport (status move) · Use Take Down · Use Muddy Water · Use Protect (status move) · Switch to Salamence · Switch to Gardevoir (hits up to 0.5×, resists Psychic)
- GPT-5 mini: Send out Gardevoir (hits up to 0.5×, resists Psychic) · Send out Salamence
- Jev: Use Calm Mind (status move) · Use Psychic (0.5× not very effective, KOs) · Use Imprison (status move) · Use Future Sight (0.5× not very effective, KOs) · Switch to Swampert
- GPT-5 mini: Use Calm Mind (status move) · Use Psychic (0.5× not very effective, may KO) · Use Imprison (status move) · Use Future Sight (0.5× not very effective) · Switch to Salamence
- Jev: Switch to Swampert
- GPT-5 mini: Keep Gardevoir in · Send out Salamence
- Jev: Use Mud Sport (status move) · Use Take Down (KOs) · Use Muddy Water (KOs) · Use Protect (status move)
- GPT-5 mini: Use Calm Mind (status move) · Use Psychic (KOs) · Use Imprison (status move) · Use Future Sight (KOs) · Switch to Salamence (resists Water)
Harness 2159ee4a4+local changes (harness.diff). Still frames from our own run; no game files are hosted here.