Teams
Who brought what
| Model | Team | KOs | Missed KOs | Per decision | Cost |
|---|---|---|---|---|---|
| DeepSeek V4 Flash opponent's side · Lv 45 |
Sharpedo, Cacturne, Glalie | 1 | 0 | 18.5 s | $0.003 |
| Haiku 4.5 WON player's side · Lv 50 |
Lugia, Machoke, Tangela | 3 | 0 | 9.1 s | $0.059 |
Pool: Cascoon, Sharpedo, Ursaring, Tangela, Geodude, Machoke, Snorlax, Lugia, Machop, Glalie, Luvdisc, Cacturne.
| Pick | Model | Chose | Reason given |
|---|---|---|---|
| 1 | Haiku 4.5 | Lugia | Lugia is a legendary with excellent defensive bulk and offensive versatility to form a strong foundation for the team. |
| 2 | DeepSeek V4 Flash | Sharpedo | Sharpedo's Dark typing grants immunity to Psychic and access to Ice Beam and Crunch for super effective coverage against Lugia. |
| 3 | DeepSeek V4 Flash | Cacturne | Cacturne resists Electric and has super effective Dark moves against Lugia. |
| 4 | Haiku 4.5 | Machoke | Machoke's Fighting-type moves are super-effective against both Sharpedo and Cacturne's Dark-typing, providing essential coverage for the team. |
| 5 | Haiku 4.5 | Tangela | Tangela provides strong Grass-type coverage against Sharpedo's Water typing and covers Rock weaknesses that plague both Lugia and Machoke. |
| 6 | DeepSeek V4 Flash | Glalie | Glalie offers Ice-type moves that hit Lugia and Tangela super effectively, covering our team's weaknesses against them. |
Frames
5 moments that mattered
Turn 1 · deepseek-v4-flash opens with Use Taunt
Turn 4 · claude-haiku-4.5 used Vital Throw — knockout
Turn 9 · deepseek-v4-flash used Ice Beam — knockout
Turn 15 · claude-haiku-4.5 used Vital Throw — knockout
Turn 19 · claude-haiku-4.5 used Vital Throw — knockout
Turns
Every decision
| # | Model | Pick | Options | Time |
|---|---|---|---|---|
| 1 | DeepSeek V4 Flash | DeepSeek V4 Flash · Use Taunt Taunt prevents Lugia from using Recover, allowing us to wear it down. |
6 | 13.3 s |
| 2 | Haiku 4.5 | Haiku 4.5 · Switch to Machoke Machoke's Fighting moves are super effective against Sharpedo's Dark type, giving better offensive coverage t… |
6 | 8.7 s |
| 3 | DeepSeek V4 Flash | DeepSeek V4 Flash · Use Swagger Swagger can confuse Machoke, potentially causing it to hurt itself and buying time despite raising its attack. |
6 | 16.3 s |
| 4 | Haiku 4.5 | Haiku 4.5 · Use Vital Throw KO Vital Throw guarantees a KO with 100% accuracy and sufficient damage to defeat Sharpedo. |
6 | 9.0 s |
| 5 | DeepSeek V4 Flash | DeepSeek V4 Flash · Switch to Cacturne forced Cacturne's Grass/Dark typing provides slightly better resistances and potential neutral STAB moves against Ma… |
2 | 12.9 s |
| 6 | Haiku 4.5 | Haiku 4.5 · Send out Tangela forced Tangela has a strong offensive matchup against Sharpedo and is at full health, while Machoke is confused and… |
3 | 6.5 s |
| 7 | DeepSeek V4 Flash | DeepSeek V4 Flash · Switch to Glalie Switching to Glalie gives a super effective Ice-type advantage against Tangela. |
5 | 9.2 s |
| 8 | Haiku 4.5 | Haiku 4.5 · Use Stun Spore Paralyzing Cacturne with Stun Spore gives Tangela control and slows its attacks, which is more valuable than… |
6 | 11.2 s |
| 9 | DeepSeek V4 Flash | DeepSeek V4 Flash · Use Ice Beam KO Ice Beam is super effective and will KO Tangela immediately, securing the win. |
5 | 1.7 s |
| 10 | Haiku 4.5 | Haiku 4.5 · Use Slam Slam deals solid damage while maintaining pressure with level advantage over Glalie. |
6 | 16.3 s |
| 11 | Haiku 4.5 | Haiku 4.5 · Send out Machoke forced Machoke hits Glalie super effectively with Fighting moves while Lugia is weak to Ice, making this the tactica… |
2 | 3.9 s |
| 12 | DeepSeek V4 Flash | DeepSeek V4 Flash · Use Protect Protect to avoid Machoke's super effective Fighting move and allow a safe switch to Cacturne. |
5 | 25.3 s |
| 13 | Haiku 4.5 | Haiku 4.5 · Use Vital Throw Vital Throw guarantees a KO with 100% accuracy, no recoil, and sufficient remaining PP. |
5 | 6.9 s |
| 14 | DeepSeek V4 Flash | DeepSeek V4 Flash · Use Ice Beam Ice Beam deals neutral damage and is the most effective move to weaken Machoke directly. |
5 | 14.9 s |
| 15 | Haiku 4.5 | Haiku 4.5 · Use Vital Throw KO Vital Throw guarantees 100% accuracy to break through Protect, deals enough damage to KO Glalie, and is more… |
5 | 11.3 s |
| 16 | DeepSeek V4 Flash | DeepSeek V4 Flash · Switch to Cacturne forced | 1 | 0 ms |
| 17 | Haiku 4.5 | Haiku 4.5 · Keep Machoke in Machoke's Vital Throw is 2× super effective against Glalie and will KO, while Lugia is weak 2× to Ice Beam. |
2 | 9.4 s |
| 18 | DeepSeek V4 Flash | DeepSeek V4 Flash · Use Needle Arm Needle Arm deals the most damage, likely allowing the second Cacturne to finish Machoke even if the first fai… |
4 | 32.1 s |
| 19 | Haiku 4.5 | Haiku 4.5 · Use Vital Throw KO Vital Throw guarantees a KO with 100% accuracy, while Submission and Cross Chop risk missing with only 80% ac… |
5 | 6.4 s |
Every option on every turn
- DeepSeek V4 Flash: Use Screech (status move) · Use Slash · Use Taunt (status move) · Use Swagger (status move) · Switch to Cacturne (hits up to 2×, weak to Flying 2×) · Switch to Glalie (hits up to 2×)
- Haiku 4.5: Use Safeguard (status move) · Use Gust · Use Recover (status move) · Use Hydro Pump (0.5× not very effective) · Switch to Machoke (hits up to 2×) · Switch to Tangela (hits up to 2×)
- DeepSeek V4 Flash: Use Screech (status move) · Use Slash · Use Taunt (status move) · Use Swagger (status move) · Switch to Cacturne (weak to Fighting 2×) · Switch to Glalie (weak to Fighting 2×)
- Haiku 4.5: Use Revenge (2× super effective, KOs) · Use Vital Throw (2× super effective, KOs) · Use Submission (2× super effective, KOs) · Use Cross Chop (2× super effective, KOs) · Switch to Lugia (weak to Dark 2×) · Switch to Tangela (hits up to 2×)
- DeepSeek V4 Flash: Switch to Cacturne (weak to Fighting 2×) · Switch to Glalie (weak to Fighting 2×)
- Haiku 4.5: Keep Machoke in · Send out Lugia (weak to Dark 2×) · Send out Tangela (hits up to 2×)
- DeepSeek V4 Flash: Use Ingrain (status move) · Use Faint Attack · Use Spikes (status move) · Use Needle Arm (0.5× not very effective) · Switch to Glalie (hits up to 2×)
- Haiku 4.5: Use Mega Drain (0.5× not very effective) · Use Stun Spore (status move) · Use Slam · Use Tickle (status move) · Switch to Lugia (hits up to 2×, weak to Dark 2×) · Switch to Machoke (hits up to 2×)
- DeepSeek V4 Flash: Use Protect (status move) · Use Crunch · Use Ice Beam (2× super effective, KOs) · Use Hail (status move) · Switch to Cacturne (resists Grass)
- Haiku 4.5: Use Mega Drain · Use Stun Spore (status move) · Use Slam · Use Tickle (status move) · Switch to Lugia (weak to Ice 2×) · Switch to Machoke (hits up to 2×)
- Haiku 4.5: Send out Lugia (weak to Ice 2×) · Send out Machoke (hits up to 2×)
- DeepSeek V4 Flash: Use Protect (status move) · Use Crunch (0.5× not very effective) · Use Ice Beam · Use Hail (status move) · Switch to Cacturne (weak to Fighting 2×)
- Haiku 4.5: Use Revenge (2× super effective, KOs) · Use Vital Throw (2× super effective, KOs) · Use Submission (2× super effective, KOs) · Use Cross Chop (2× super effective, KOs) · Switch to Lugia (weak to Ice 2×)
- DeepSeek V4 Flash: Use Protect (status move) · Use Crunch (0.5× not very effective) · Use Ice Beam · Use Hail (status move) · Switch to Cacturne (weak to Fighting 2×)
- Haiku 4.5: Use Revenge (2× super effective, KOs) · Use Vital Throw (2× super effective, KOs) · Use Submission (2× super effective, KOs) · Use Cross Chop (2× super effective, KOs) · Switch to Lugia (weak to Ice 2×)
- DeepSeek V4 Flash: Switch to Cacturne (weak to Fighting 2×)
- Haiku 4.5: Keep Machoke in · Send out Lugia (weak to Ice 2×)
- DeepSeek V4 Flash: Use Ingrain (status move) · Use Faint Attack (0.5× not very effective) · Use Spikes (status move) · Use Needle Arm
- Haiku 4.5: Use Revenge (2× super effective, KOs) · Use Vital Throw (2× super effective, KOs) · Use Submission (2× super effective, KOs) · Use Cross Chop (2× super effective, KOs) · Switch to Lugia (hits up to 2×, weak to Dark 2×)
Harness 2159ee4a4+local changes (harness.diff). Still frames from our own run; no game files are hosted here.